I'm Benjamin De Cnuydt
Game & Rules Engines programmer
- Full Name: Benjamin De Cnuydt
- Age: 29
- Nationality: Belgian
- Email: benjamin.decnuydt@gmail.com
- My Interests: Tabletop RPG, TCG, Video games, jogging, tinker
- Favorite game: Medievil, Black & White, The Binding of Isaac
- Quote: It makes the difference !

Projects
Some people call this junk. Me ? I call it treasure.

Cyanide Studio
My role: Gameplay & Rules Engine Programmer
Genre: Sport & Strategy
Players: Solo & Online versus
Platform: PC & consoles
Engine: UE4
Release: 23 February 2023
Status: Available
Brutal, crazy, tactical… this is BLOOD BOWL! The iconic death sport returns with the new video game of fantasy football faithfully using the latest board game rules and new content. Create your team, then crush, mulch and cheat your way to the top... leaving your opponents in the graveyard.
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Game Academy
My role: Gameplay Programmer & producer
Genre: Rhythmic runner
Players: 1 & 2 players
Platform: Windows
Engine: UE4
Release: May 2021
Status: Available on itch.io
You're Akakin, a scout in the service of his kingdom. War ravages the country, your duty is to end it! Sneak behind enemy lines and make a path through the general's special soldiers to take his head.
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GGJ21 game
My role: Gameplay Programmer
Genre: Party Game
Players: 2 & 4 players
Platform: Windows
Engine: UE4
Release: February 2021
Status: Available on itch.io
Lost on a island, your last hope is to write a message on the sand and get rescued. Places are limited in the plane, will you be able to write a decent SOS and evacuate instead of other survivors ?
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Community app
Platform: Android
Framework: Ionic
Release: December 2020
A community phone app for the videogame Dofus allowing players to simulate loots and experiences from monsters. Users can reproduce their characters from the game and manage a team in order to optimize fights and rewards.
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A Captain Sonar video game
Platform: PC
Language: Oz
Release: April 2020
The goal of the project was to develop two types of AI based on message parsing and concurrency. The game is inspired by the Captain Sonar board game where submarines are spread on a checkerboard and have to kill each other.
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Community website
Framework: ColdFusion
Release: 2016
Status: Close
First version of Bouftools consisting in a community website for the videogame Dofus where players could follow the in-game market price. Thanks to charts and figures, it was possible to anticipate prices of items and resources in order to optimize crafting and reselling for profits.
More detailsGame Jams
Haha, creativity go brrrrrrrr.
You’ll fight and kick your ancestors asses to see who takes over the genealogy tree. There are different fighter types to beat at every step. It's time to take "la calotte de ses morts" !
More details Global Game Jam 2023
The grass is greener on the other side of the fence, it's often because your neighbour mess your own garden. In this party game, you are fighting to determine which one of you has the best garden, to do so, you need to cut the weeds, kill the moles and kick the trash off your field... and stand your fuc**** ground !
More details Global Game Jam 2022
Lost on a island, your last hope is to write a message on the sand and be noticed by a plane. Unfortunately, only two places are available ! Team up, catch the attention of the plane and be the lucky survivors to escape. Make the most beautiful message on the sand with props and don't forget to sabotage the ennemy team.
More details Global Game Jam 2021
About Me
Brain on fire when projects give me shivers
I'm Benjamin, a programmer living in Belgium and possessing a bachelor degree in IT management completed by a master in Computer Science. I did an internship for Smoall and developed a web service for them.
During my studies, I had the opportunity to experiment multiples technologies and programming languages. Handle a new technology doesn't scare me and I'm confident in my curiosity and thirst of knowledge to push myself into good practices. As a Python lover, I managed to use many libraries for diverse purposes: data mining, image recognition, pdf generator, IOT,...
I'm currently working as a Gameplay and Rules Engine programmer for Cyanide studio. Now that Blood Bowl III is released, as is it a competition game, I am currently working on implementations for each new seasons. Both client side for the gameplay than server side to maintain rule compliancy.
Making games is a way to make my code more human. I always struggled to explain my projects, studies and passion to my friends and family. Thanks to video game development, I have now the possibility to share emotions with them. Gameplay programming is my favorite part but I'm also interested in AI programming.